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Post by SeizedChief on Sept 21, 2018 3:14:10 GMT
Character Sheet:
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Post by SeizedChief on Sept 21, 2018 3:35:26 GMT
Name: Victor Lexx Crowe Age: 32 Gender: Male Personality: Military man with an intense loyalty to humanity and those he's close to. He doesn't scare easy, but isn't foolhardy either. Not completely by the books, he will disobey orders if he feels they unnecessarily endanger his unit. He's an honorable man as well, if a man is lost he certainly won't ignore it. Appearance: History: Victor was born on Earth in Moscow, Russia in the year 2520. He was born near the height of the growing the threat of the insurrection, but directly before the emergence of a far graver threat to mankind. When he turned 2 his parents decided to try their luck moving out to one of the frontier colonies, Harvest. His parents had wanted to move away the capital of human controlled space, live a quiet life despite the murmurings discontent in the colonies. It was only 3 years later, in the year 2525 that Victors live changed forever. Harvest was attacked and glassed by the Covenant. He was at school during the initial evacuation in Utgard, he managed to get off world. His parents didn't. The children ended up in orphanages across the inner colonies, scared, angry, and wanting revenge. Several years later, he enlisted in the UNSC Marines right out of high school in 2538. He wanted revenge. He wanted to kill every alien he could for taking his live away from him. After boot camp he felt it wasn't enough. He wanted to be the best of the best, right in the thick of it. He applied for training as an ODST. He didn't wash out, he didn't quit. He made it. He was assigned to the 65th Shock Troop Division, his new family. Over the years he leaned less on his quest for bloodshed and adventure, and more on duty. His duty to protect those around him, and his duty to protect humanity. They were losing the war. He'd seen it himself. Dozens of worlds turned to glass, countless friends butchered, millions of innocents slaughtered. He saw most of the larger battles from the early 2540s to 2552, from the battle of Sargasso to the Fall of Reach. He somehow managed to survive each time, but every battle tore at him. After the Fall of Reach his division was redeployed to Earth. But even Earth wasn't safe from the Covenant... Other: He's a Gunnery Sergeant in the UNSC Marine Corps. Weapons: M6A: (Basically the standard issue variant of the M6C, the Halo 2 pistol.) M90A: Combat Knife: x2 Frags Equipment: Pack with basic trauma kit along with other essentials.
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Post by Tenshi on Sept 21, 2018 7:36:20 GMT
Name: Enginseer Larkin Age:38 Gender:male Personality:Just like many from the Adeptus Mechanicus Larkin believes the quest to retrieve the knowledge lost during the The Age of Strife is of the highest priority. Originally the only other thing that truly matters to him is the care to the Machine Spirits but after many campaigns with the Black Templars Larkin started seeing some value in those outside the Adeptus Mechanicus. Appearance: History:Born on the forge world Lucius of Segmentum Obscurus like many born on this forge world eventually joined Adeptus Mechanicus starting out as a simple manufactoriums worker among the many servitors before long a few tech-priests observed his skill in resolving the occasional problems whether from of the servitors or the manufactorium itself. By age 19 Larkin was appointed a position of Enginseer while not a widely respected job among the mechanicus it was a job Larkin took to with great joy and enthusiasm. A few years after his promotion and assignment with the Imperial Guard's 83rd Regiment of the Drookian Fen Guard servicing the the regiments many armored vehicles along with a few other enginseers he was eventually transferred to Legio Astorum of the Collegia Titanica as part of a team to serves the many God-engines. from there he served his duty with an even higher level of zeal all the way to the 13th Black Crusade surviving many encounters with those who fell for the Ruinous Powers. When the Campaign was finally over and the forces of chaos driven from the forge world of Demios Primary the all members of the legio astorum borded the titans to teleport back to there transport. the titans returned safely Larkin on the other hand vanished. Other:due to his upbringing Larkin can speck in low and high Gothic (English and Latin) and binary he is accompanied by a pair of Servo-skull one gun skull and the other a Monotask-Skull for assistance in repair weapons include a Accatran Pattern Mark II Laspistol and a Omnissian Power Axe, augmentations:Manipulator Mechadendrite(1), Autosanguination(2), Bionic Organs(3) (1) A Manipulator Mechandendrite, also known as a "Servo-Arm," is possibly the most common form of Mechadendrite in use. This artificial limb is a great aid to those working in industrial or technical areas. This powerful shoulder-mounted Mechadendrite is designed for heavy lifting and the manipulation of industrial gear. Built of fire-hardened ceramite and steel, this limb may extend to a length of 1.5 metres.
The Manipulator is tipped with two sets of gripping and crushing pincers. The viscous gripping and crushing pincers can also tether the user to gantries or suitably heavy objects and may be used in combat to make melee attacks (2) a process by which all the natural blood in a human body is removed and replaced with a more efficient oxygen and waste-carrying synthetic chemical substitute, allowing for the easier healing of wounds and more effective immunological defence against disease and toxins. (3) For the wealthy or privileged of the Imperium, bionics can replace diseased or aged organs and therefore offer an increased life-span. Practically any organ can be replaced, even parts of the human brain. The simplest bionics are mere replacements, while the more advanced increase the functionality and performance of the organ beyond its previous capacity
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Post by Jomo Arigoto on Sept 27, 2018 22:26:54 GMT
Name: Vensar, the Journeyer Age: 36 Gender: M Personality: Vensar, is an explorer at heart, Well mannered, Well kept, and Uncontrollably curious, he almost never strays from making the most logical decision. He likes to keep his patience when devising a solution, however when things begin to not go his way, He tends to become hasty with his actions. Appearance: History: Most of his history is unknown to you, whether he chooses to share this information with you in time to pass is up to you know, all you know is he is stuck here, where ever that may be, but he does not wish to return just yet, he is curious and intends to learn the most of these "Strange Galactic Planes" as he calls them, what ever that means. Other: Vensar is a mind mage planes walker, His abilities are all focused around the usage of aura, as well as he has the rare gift to be able to travel between dimensions (or planes) as he wishes, how ever each transition requires tremendous magical power. Vensar's main ability is that of which he is able to exile beings and remand them as his own ghostly blue servants, the servants appear as ghostly beings of aura, but retain the original being's features and shape.They are created when a creature or person is marked for exile by Vensar, if they die within the next 60 seconds they become a ghostly blue servant, they can not phase through solid's, thus they can hold objects and wear armor. If the being had high intelligence, magical power, or Even sometimes Virtue the being becomes a yellow servant (will be explained later as they are important) Vensar has spent years of study creating these servants, they can not travel in between planes and he may only have up to 8 servants at a time (excluding yellows). They can only be destroyed if they take enough direct PHYSICAL DMG (about the equivalent of a direct tank shell impact). They can move freely and take commands as well as be dispelled at will (however only yellow servants retain there original personality and memory. He is able to sacrifice one to prevent a potentially lethal blow. He is also able to create his aura into a object of his choosing, but only things that he has seen before, comprehends the function of, and anything larger than a human being requires a servant to be sacrificed in according of scale to sacrifices, his dimensional rift, the thing used to travel between planes requires 8 sacrifices, or something else that will have to be found out later. Vensar has know special weapons or armor other than his dimensional armor which boosts his aura projection and his rift seer helmet which protects him from other mages mind attacks.
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Post by jomoarigoto on Sept 27, 2018 22:27:55 GMT
Name: Vensar, the Journeyer
Age: 36
Gender: M
Personality: Vensar, is an explorer at heart, Well mannered, Well kept, and Uncontrollably curious, he almost never strays from making the most logical decision. He likes to keep his patience when devising a solution, however when things begin to not go his way, He tends to become hasty with his actions.
Appearance:
History: Most of his history is unknown to you, whether he chooses to share this information with you in time to pass is up to you know, all you know is he is stuck here, where ever that may be, but he does not wish to return just yet, he is curious and intends to learn the most of these "Strange Galactic Planes" as he calls them, what ever that means.
Other: Vensar is a mind mage planes walker, His abilities are all focused around the usage of aura, as well as he has the rare gift to be able to travel between dimensions (or planes) as he wishes, how ever each transition requires tremendous magical power. Vensar's main ability is that of which he is able to exile beings and remand them as his own ghostly blue servants, the servants appear as ghostly beings of aura, but retain the original being's features and shape.They are created when a creature or person is marked for exile by Vensar, if they die within the next 60 seconds they become a ghostly blue servant, they can not phase through solid's, thus they can hold objects and wear armor. If the being had high intelligence, magical power, or Even sometimes Virtue the being becomes a yellow servant (will be explained later as they are important) Vensar has spent years of study creating these servants, they can not travel in between planes and he may only have up to 8 servants at a time (excluding yellows). They can only be destroyed if they take enough direct PHYSICAL DMG (about the equivalent of a direct tank shell impact). They can move freely and take commands as well as be dispelled at will (however only yellow servants retain there original personality and memory. He is able to sacrifice one to prevent a potentially lethal blow. He is also able to create his aura into a object of his choosing, but only things that he has seen before, comprehends the function of, and anything larger than a human being requires a servant to be sacrificed in according of scale to sacrifices, his dimensional rift, the thing used to travel between planes requires 8 sacrifices, or something else that will have to be found out later. Vensar has know special weapons or armor other than his dimensional armor which boosts his aura projection and his rift seer helmet which protects him from other mages mind attacks.
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Post by SeizedChief on Sept 28, 2018 4:10:40 GMT
October 20th, 2552 Earth orbit, UNSC Say My Name
A dark room, a holotable, red emergency lights, and seven heavily armed and armored ODSTs. That was one of the many briefing rooms inside the belly of the UNSC Say My Name. Hell's waiting room, a term coined by the ODSTs for their preferred method of entry. Seven large pods lined one side of the room, drop pods for the lucky, coffins for the unfortunate. "How the hell did that carrier slip through?" A younger sounding man asked. "Drove a nail through two of the defense platforms, Navy never stood a chance..." A woman responded.
A klaxon sounded, the red lights began to flash, and a new figure entered. "Alpha-Four, load up those pods." Victor ignored the banter of the squad as he loaded up himself. Picking up several mags for his pistol and dozens of shells for his shotgun. They'd need it for this crazy plan. Infiltrate a Covenant Carrier via pods? Insane. But that might be the only chance they got. He moved to his pod, secured his gear, and strapped in. The door on his pod closed, and a screen on either side lit up displaying two helmets, one was the woman from earlier. 2nd Lieutenant Michaels. The other screen showed Sergeant Perez, the young man from earlier. The pods began to rotate and the ship's hull opened up before them. Clear blue sky and clouds below. "UNSC ground troops have pushed the Covenant back to below the carrier, but there are signs of a tactical withdraw." Michaels said. "Covenant don't retreat. Must be something special planned." Perez replied. "You can ask them once we're on their ship." Victor chimed in. The klaxon sounded again, indicating drop time accompanied by a short beeping sound. "You heard the music, time to send these bastards to hell!"
The pod lurched out of the cruiser's grasp, and for a second Victor felt weightless. Then, inertia set in. Dozens of pods were launched, the whole complement of ODSTs from the Say My Name. "Oh my god..." Perez said as the pods fell past the wreckage of a UNSC frigate. They passed through another cloud layer and suddenly they could see the Covenant carrier and the whole of New Mombasa. The carrier sat above the city, right next to the orbital elevator. "I'm getting a radiation spike, right off the carrier's bow." Michaels reported. "Are they about to open up on the city?!" Perez asked. "They're about to jump, evasive maneuvers!" Victor ordered, but it was too late. The carrier had begun moving, and it ripped a hole in space. Mere seconds later the effect a slipspace jump in atmosphere caused a blinding white explosion of energy. The com was flooded with reports from his squad as they all lost control and drifted into the blinding white light. Victor Lost consciousness a second later.
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Post by Tenshi on Sept 28, 2018 5:50:58 GMT
999.M41 Cadian system, planet cadia
The thundering foot steps of the mighty reaver titan Imperator Vigilatus shook the ground with its stride followed by a legion while Drookian Fen Guard held the line from the chaos horde of the Black Legion while the last imperial forces retreated through the eldear webway gates as the planet began to split. meanwhile in the inner workings of the grand titan Larkin was meticulously working of the void shield bank before the Princeps voice rang out over the internal speakers "the planet is lost and the last regiment is falling back to the gate all hands prepare for jump" a few moments later a bright light enveloped the titan.
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Post by jomoarigoto on Oct 12, 2018 21:53:06 GMT
? ? ? ?, ? ? ? ? ? ? ? ? ?, The Silver Sea Seized - The Red emergency light of your pod awakes your slumber, you find yourself alone, downed communications, in your pod, camera's are down thus it's dark inside your pod except for the faint beams of bright light seeping in through the cracks.. Raged - Awakened underneath a large metal plate of scrap, you find yourself among a mile stretch of rubble and debris from the titan or at least what you believe to be part of it.You are not together as of yet
Dazed, hungry, and alone, You find yourselves in a sea of polished metal ground lain out together in hexagonal tiles, There are no stars here, only 4 suns all rising in a rhythmic order, one white, one blue, one red, and one black. The sea seems endless, and the only identifiable land marks are two white cracks high in the sky, as if they are cracks in time and space, one above where you currently are and one probably hundreds of miles away across a sea of silver, and last a barely visible singular tower, directly between the two cracks in the sky it lies on the surface of the shimmering fields of metal, you would have probably missed it if it were not for the odd wind that seems to be coming from there. What shall you do?
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Post by SeizedChief on Oct 17, 2018 6:21:56 GMT
April 16th, 2012 Earth, North America, Los Angeles
Victor saw a bright flash of light accompanied by immense shaking before his pod finally smashed into the ground. What he didn't realize was that he had just appeared over the city of Los Angeles and had crashed into the side of a large hill, a hill with a large sign which read "HOLLYWOOD". Victor saw stars as he fumbled with his pod's door release. Outside he saw tan dirt and short shrubbery. His pod was at 30 degree angle due to his approach angle, so all he saw past that was the bright blue sky. He managed to activate the door release, and the door rocketed off the pod, flying up the hill and out of his way. He stood up, taking in the view. Up the hill to his front was a large hill with a radio tower. But what interested him more was what was behind him. A fairly large sign and beyond that down the large hill he was atop lay an entire city. To the left of the sign were a few towers in the distance. But most of the city was just houses and suburban sprawl. Victor was very confused, this looked like some primitive colony world, but there was too much sprawl for it to be that. "Questions that're best answered later." He mumbled to himself. He grabbed his weapons and made his way to a trail just down the hill and directly behind the sign.
Suddenly there was another bright flash, and Victor's visor had trouble automatically compensating for the glare. Out of what seemed to be a portal dropped what seemed to be a cyborg. It was a man with obvious mechanical enhancements and attachments. But it also wore what seemed to be almost religious robes. Victor kept his shotgun in a low ready position, unsure of the man before him. (Enter, Raged.)
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